Star Wars Outlaws PC Looks Absolutely Stunning, But What About The PS5 Version?

[Music] it's no secret that massive entertainment Star Wars Outlaws has seen some mixed opinions heading into launch whether it was how the typical open world formula that its publisher is Infamous for would shake out or the graphics in the gameplay showcase thus far there were concerns over multiple aspects one explosion in a gameplay video from IGN garnered massive backlash for how awkward it looked something's wrong it's jammed I'll fix it if you want to live through this you'll get the reviews are now in for the open world Sci-Fi Action adventure and while it currently has a 77 Metascore based on 61 critics opinions there are some less than enthusiastic reactions to go with the positives in our own review we mostly enjoy the story and open world design but found the overall movement enemy AI stealth and design decisions to be iffy insta fail sections in 2024 you really shouldn't have pull that you you're done well this is awkward however from the outset Star Wars Outlaws has always looked beautiful that initial showing last year generated some skepticism about the overall performance which we'll delve into more shortly yet the Snowdrop engine proves again that it's simply phenomenal for creating large worlds Laden with Fidelity and details it was also utilized in last year's Avatar frontiers of Pandora not to mention the division 1 and two with all three games positively received for their gorgeous visuals the engine also delivers absolutely gorgeous character models atmospheric effects and lighting especially when transition indoors to outdoors and vice versa the worlds all look colorful and vibrant overall with the 21 by9 mode adding to that cinematic flare whether you're out in the wilds and gazing upon mountains in the distance of toara or slinking through crowded streets and Alleyways at night there's a certain charm and attention to detail throughout the wind is realistic causing trees to bend and dust particles to travel in their Direction it even Ruffles K's hair all of this looks great while accentuating the realism even further the art design is also very strong recreating extraneous details from the classic films without skipping a beat and capturing the seedier side of the universe's locations quite well even the pre-rendered cutcenes look sharp in terms of overall Fidelity and animation work unfortunately even when playing on PC there are some places where you can spot lower resolution textures such as on certain rocks in the environment when testing the PC ver version we used an AMD ryzen 95950 X an Nvidia GeForce RTX 380 TI 32 GB of RAM and a solid state drive the resolution was set to 3840 by 2160 with dlss enabled upscale set to bias and quality we stuck with the quality preset on high meaning that almost every single graphic option from environment refraction quality to the quality of micro details particles and Scatter density was set to high most rate tracing settings are on media though bvh quality which affected the geometry quality rate Trace diffus Reflections and their resolution and R Trace specular Reflections were all set to high for the most part the performance was pretty good remaining steady even with multiple light sources and characters in The environments it's when you venture out into the open environments of Outlaw multifarious planets that fluctuations can be observed traversing on the speeder in toara saw the frame rate fluctuating between 5050 and 60 frames per second even with minimal action nevertheless it's very playable and doesn't significantly hamper The Experience R tracing also looks quite gorgeous especially when traversing over water bodies and seeing the environment reflected in the same out here I get it just don't let them hurt the Trail [Music] Blazer get some cover buddy it's the console version where things start to get dicey we tested out the PS5 version which includes the special 21 by9 cinematic mode alongside other options like motion blur intensity both camera and per object film grain and chromatic aberration otherwise you can choose from two graphical modes quality and performance which are fairly straightforward the former can be quite stable throughout but some stutters are apparent during the more hectic combat sequences both on and off the speeder performance mode seemed far more stable and suffered fewer hiccups while offering a higher frame rate though there is an obvious trade-off in resolution if you want the most fluid experience it really seems like this is the way to go however the PS5 version suffers most when accounting for the overall technical polish animations would glitch out often adding to the wos of traversal and Exploration with K there were also a surprising amount of issues with lip syncing and hit detection also as crisp as draw distances could often feel on the PC version they would look somewhat muddier on the PS5 that contrast and detail is noticeable in the early hours when K is tasked with breaking into a mansion as she scales a cliff side while the ladder is visible in the background with fireworks going off if that weren't enough audio bugs and the occasional Poppin would occur on PS5 disrupting immersion all the more considering how well-versed massive is with the engine heck they created it this could just be a case of Star Wars Outlaws needing more time in the oven to really hammer out its technical issues on console for what it's worth we didn't encounter any gamebreaking glitches or crashes and nothing that hampered progress at least none in the opening hours thankfully when examining loading times both platforms performed incredibly well transitioning to and from locations with next to no delay overall Star Wars Outlaws is a stunning open world title one that captures the franchises look and feel to an incredible degree the special cinematic mode is a welcome addition adding to the authenticity of being set during the original trilogy for all the criticisms against it there's something special about walking through these locations or hopping on a speeder and watching the planes unfurl before your eyes especially at different times of the day however the best way to experience it all is on PC hands down whether it's due to the multitude of options available or simply because of its more consistent performance which could use a bit of tightening up the PS5 version isn't outright terrible on a visual level quality mode could use short up to handle the frame drops during combat however the overall experience could be significantly improved if the pop in and draw distance issues are addressed it's almost everything else that desperately needs more polish to truly deliver on that space scoundrel fantasy they don't s there we go they're not letting off regardless of how it performs in terms of sales Star Wars Outlaws will doubtless receive more updates to improve the experience and address any lingering issues as it stands much like last year's Avatar it's an incredible Benchmark in current gen visuals that will cater to franchise enthusiasts with its details here's hoping it aspires to more hey did you know that we at gaming bolt upload new videos every day stick around drop a like subscribe and hit that Bell and let us know what kind of content you'd like to see in the future with a comment below [Music]

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