[Coh3][WM/DAK v UKF/USF] Propagandacast #556 FeriG/Mule v DexN/Havoc

Published: Aug 31, 2024 Duration: 00:31:18 Category: Gaming

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good afternoon ladies and gentlemen welcome welcome to another exciting limiting and amazing propaganda cast with my host imper Lane the one and only Master propaganda HS like defender of the Fatherland of here 2A 2v2 on Campbell's Convoy in the southwest it is dexon and it is Havoc finding here for Combined British American task force us first armed division supported by the British seventh armor as they push against German Hardon control here with the 19th light infant division on night light his infantry which would later become the 90th T grenad so we got V Mar and D there with mule and F G so they should be an absolutely top tier match here with some phenomenal players we got Dex there with Brits double sappers no battle groups pick yet Havoc with USF no battle group pick there either mule also no battle group and FY with Italian combine arms and of course the B toward here B R there for Mr f m sitting out their face in the wake of a dollar Piney opening and we got de with the dingo ready to pray upon like vehicles and infantry like as always big hearty thanks to my Patron supporters for the continued generous and a wonderful sport with the propaganda cast and a big thanks to those who keep commenting and liking my videos mentally with the YouTube algorithms ding raising down pursuing the besten is on the way here definitely once against heavy cover fast thing of course doesn't really care about cover since it's a light vehicle charging out the open here I think hoping to pressure a bit here maybe for to withdraw but ends up taking a lot of damage on the B Without Really ultimately achieving much here R Havoc mov into his block a JS of the dingo as Dex and sappers immediately de unfix the dingo they just start fixing out that was me trying to be clever and then absolutely falling flat on my face B air moving up here followed up by another Gad s there Italian German infantry turn to back the British American on here along the main road heavy finding here going on all one's just trying to get into heavy cover the battalions though don't get heavy covers they just having do with light covers this should overall be ultimately a Alli win there short of divine intervention I think or some absurd RNG there and against on the rifle not quite in cover there properly so they can be shot up from the S here which does turn the tight and Al those just more numbers bit of good Lu there for the ax there's more gers on the way there for mule so that's going to be Triple G do could be meiz breakr could course Bel they obviously not for the Infantry res command sou there P pushing forward got the sh down there so doesn't really tell us much more sections away there for dexon and we got there f g with the 250 half track there in a very early War camouflage pattern which is actually what they use instead of just D car they mix it up with a bit of brown they create what was you know one of those very early cam patterns but which just typically tends to get not talked about so little fun fact there ammunition point is being taken from us so far little bit about four the allet forces maintaining some control but it's not going as smooth as like them see the PES trying to bait the rman Havoc I think sensing it here smelling a mine there perhaps and then still manag to walk into it in this case still only loses Bop and obviously no one likes Bob p is closing in h to get a bit of an edge here maybe gets enough damage in here but that I think is Mu there dreaming things a bit beyond his reach up north German mechanized forces striking at the S we got Dingle ring after the bike looking to knock that out dex's dingo is vet to got the command post up here or Italian Falls in this case launch for the center in the South here mule is aggressive extend he is going for the paner gr company fairly fast but like so many V players at this moment in the current meta game is Just skipping the mg42 because the mortar just counters it too easily basically just sort of the problem it's not that you know the mor cans the machine and it just does it a bit too cleanly and efficiently to a point where the m42 just doesn't feel ideal for a lot of am players in the see in the South being forced back as well here snipers on the way there from mule again some play in fact we'll go for snipers now instead of the two territory there you go 250- 9 out here pursuing the sappers letting loose there with crack machine guns that of course the auto Cannon enemy forces have kept a victory Point almost got the Sapp section here that would hurt dexon a bit and there we go small win for the SP land German forces might be able to clim to the north side snip almost done here for mu and the 90th light Infantry Division again as despite what the name tells was actually a motorized INF division but it was very much before the whole Panzer grenia terminology so they called it that instead fun fact Italian infantry are ready to serve North Africa did have its fair share of slightly unique forces even had like a penal Trooper unit but they weren't exactly keen on it so a lot of them just surrendered to the Western allies at like first opportunity fun fact six pagon there for dexon mechas for Mu not the big surprise i g and over here to Havoc was gone for advanced infantry similarly not what might call a big surprise say out of Havoc territory s going need move forward here bigger search into the South up re the enemy has taken point being seized we have vehicles available in reserve BR on the way there for hav pack 308 by obviously concerned about enemy light Vehicles you should be he of course call in the pack 30 it could go for panas but I think that's just an increasing I think realization from a lot of Dak players that just panas can be nice but in particular in the larger team games you really just want the pack 38 as it just scales a lot better than the pan surging in here has to withdraw now he risks a wipe here from the r as they come surging in there like a tide of drunken frat bread before closing out at the local supermarket and thereo gets one on the Pioneers sniper goes out of here with the scoped g43 I suppose for North Africa that been a g41 the predecessor to the g43 which typically doesn't get talked about as much as was a bit rubbish and there go six P gun scores a great hit on the 250 there pack up the p and there go dingo get spare there as the pack for8 crew turns out to be actually near side and hits a nearby track which I imagine feels pretty good for dexon but for RI probably feels a bit awkward IM grean has R here for Havoc adding the fifth C after the d s skirts and we got here Front Line Medical stations being utilized very good ability there thumbs up there D ambulances for f g got a bit of flanking around here mule slow trying to extend exess RS though with over good map control and there we go we got the arct here out for mule not much of a surprise here utility vehicle as requested Panda F than the green slams into it blowing out the engine but not the rest of the armored car but he is able to despite the engine damage fairly quickly limp out of there AR they look like might try and flank around but I think mule there realizes that would probably not well and there you go to called in here possibly air shell it of deck nope just regular artillery and he is going for the bishop selfpropelled artillery gun there we got the B up as well for the troops and there go AR get spotted and immedately engaged by British anti-tank guns BR as well there for Havoc obvious looking to boost the fire power's infantry on the assault against the Germans smoke being deployed here good upgrade there in this case clearly been utilized to cover out the sniper thumbs up there great way to use smoke be up against snip is just to block his line of sight because he can't shoot you if he can't see you gun they almost done Oni from there getting sniped out South Side there we got a search here Buton a lot of section being for most of them upgraded with this scopely en Fields as they are pretty cost effective having both pretty solid and infeld performance in particular those unit in cover as they can ignore part of that cover bonus normally and they can also fire off flar that's definitely means for a lot of British players they actually will go for the wcky package over Bren light machine guns anyways we got the bishop out there Fort dexon basically a 25 gun mounted on the Valentine tank chassis was the British Army's first self-propelled artillery piece fun fact it was also a bit not good as the gun couldn't be angled very high they had to make do with initially just improvised RS and whatnot and there you go nice classing here by the axis players of course me great target practice for dex's Bishop we also got more regularly called in here forcing him to scatter and gets the sniper beautiful set there by the Allies punishing German for there for bunching up heavily apparently some of the grenadiers had lucky under pans on before they saw them as the bishop somehow managed to not UT annihilate them big blow there to mule you got P been fors here through the underbrush trying to get that pack for8 but the Allied Forces put a quick stop to that got access artillery now bombarding the out position here as they push towards trying to make G towards the roads AR m in here and just getting that snip Al was huge available fair use B section what is that Retreat path eny has claimed our Italian wow that was painful to watch like sometimes the game s has a weird habit of picking some very odd Retreat paths that was definitely one of the other ones we have Italian infantry arriving at the front or beier they out for Fairy this one score this quick to replace it German forc and mule forging their way forwards we also got the INF s out a Havoc F company call in to stabilize situation another Bishop down from dexon possibility training for it dingo getting fed AR finishing off here M got buildable Panthers already selected but yet to go for the pan company I believe yes indeed Allied Forces pushing back here against M forces of the third El's infantry company arriv and keep pushing forwards here paner company there for mule thumbs up hammock little dashing added here nor might see some attempt to maybe circle around the Allied Forces here that could be reasonably effective meanwhile we got the Bishops delivering quite the sermon and the virtues of high explosives a big rout there from F SF company charges onwards and getting blown apart of British artillery ailable in reserve command a victory point is being taken from us standing by using the to heal his teammate's men he might want to start healing his own Men first considering they taking a lot more damage all the way Panther company right around the corner enemy control can go for Panther relatively soonish now there's a lot of targets ready for the Panther to start with at the moment but you know eventually could be an idea there get a m out here for f just noticed enemy forces have claimed our sector R coming swarming backed up with the ground catching here F very much unprepared good push here I think by Havoc got a there we go Glen is p moving in catching all Allied Forces there under havoc in a bit of a Twist and forcing away then up north bit of finding for the fuel point or the victory point there definitely not a field point M's going off here halting alak fall as they're pushing on that Northern fuel point ruining dexon dreams there of fuel hemate and just forces about seemingly a bit D sure where to go next and a stor paner fear ultimately not the biggest surprise I mean obviously infantry support weapon stor pan is going to be fairly handy there a there advancing catch the ra Squad here quiet as Mu prepares for another Advantage into the South don't think we've seen any mines here out of the Allies AIS Falls obious got a few oh never mind there's a m there hitting mule and his pan Gran there you go Bops immediately bombarding here the German assault here groing mules St quick merch there though thumbs up another six P gun is also going for Indian artillery Mak sense I mean situation works fairly well with the bishop obviously Pack 3 SC in the Greyhound Bar's got a prettyy weak defense here another push there by company under Havoc got the S vory point we got 3 and 13 Miss 21 aess forces do have a good leader of the Allies but can they maintain this lead is of course the bigger question pack for falls back B are there in the desperate defense as F company keeps up the very slow assault here trucks in the way there for dexon likely could be an ambulance there though he could also surprise us with some other options and the South hav seases the ruins here from German hands truck halfly done storm puns are a waiting orders finally get in the middle of the here south a bit of skirmishing over to Havoc again just got the demolition package selected no Rangers yet no to FY G there got a mix of light vehicles and tank guns no sign of attack from him I suppose it could plan to go straight for the Tiger tank here versus the Allied Forces or of course go for double Stokes or P threes inact with infantry so far you had to take up to like even consider those options so who knows storm pan are bouncing a shot off there effortlessly that shot though did not bounce off fire there and trying to get a few hits in there of course at some point mu could consider the Vesper there for a bit of self appe artillery like see he can't he went for the um St assault package that's an exclusive Choice there so never mind in the Cent to that foot not foot guards but F company pushing forwards chion forces dug in there aring the best F company there breaking the morale or the a Italian morale they're not breaking their own morale pushing forwards here Rob swing in there F company keeps up the push here ple Town TR tend assist here halting havocs infantry Advance there another aner there out of Havoc light respond to the stor punz of fear there we go Greyhound here holding the pan trying to save here dex's wcky section we got survival training for even tougher troops and support weapons Souls worth noting ham currently has a total of infantry squads that is rifle squads plus the captains and other units there that is a lot of infantry no Rangers yet though we have see ever goes for them North here fuel Point again being attacked here by Havoc committing his vast infantry service here B of course will have to deal with it they got more T help deal with it bikes 2509 and of course the B man to him off the point the Bight it seems stay for there we go AR getting pumped there by the entertain guns mule is narrowly able to get it out in the center the scouts are getting W to the pling Smoke to see if they can't mess things up a bit and there you go f finally taking up they got the paner company on the way thumbs up I mean he's again it kind of got the resour like you know go straight for like a for the sto even just H out a bit for the Tiger tank so we'll have to see what FY decides on is the major priority here versus the Allies obviously double St might not appear like the best choice and the Tiger tank I think probably is the most attractive Choice here to it big gun and a lot of armor we'll have to see you're running up for another flank assault here grenadiers and some pun granders sneaking in there only good flank tank here could do a lot of damage because all the Allies in the southern allies eyes are towards here so good flank here could do a lot of damage but you if you're turning on perspective unfortunately unfortunately go more shallow flame which Al hites a lot of Mines which does bring them on to line like like guns still it's not entirely ineffective at least for a while it seems to throw away the tank guns away but infant s quickly loses Steam here and that means the are Qui being th up again another heavy piece there this time pan though toy AR almost done there for third G meanwhile M assault continues against Dex and Havoc Sil possessions might want more panies to make this work star to honestly oh got the ambulance has destroyed after they dashing in as roll here looking to do some damage they going T round strong P paning for it from the front destroy lot of half in fact so there all this happened having actually push for he did a lot of damage to FG by the way just sort of caught up in this push here Panther charging and got mechan we got both biship fying like arm ping around straight anded Point Blank almost knocked out the panther of the ENT tank here heavy losses for all players to be honest the dexon I think did get a bit broken up there but will it be enough to like really compensate for all the losses they suffered I'm not so sure AR alra down that was absolutely brutal go to mule yeah that was devastating that was I don't think quite worth there for mule in particular I mean f at least has a decent amount of forces left but for mule he's got very little left except his infantry and obviously still having his infantry is quite crucial but lost a lot in the process and I just don't think the damage he inflicted was enough to commentate for those losses and make them worth it we have been granted a tiger one command there go FR with the Tiger tank the rolling ahead here with it 8it gun Victory Point under enemy control Tigers would in fact first be employed in Tunisia in North on E FR L I believe it was if I remember correctly though in both cases the Germans kind of Mis employed them only employed them in smaller companies running employing the full battalions which made it easier for the Y to respond to them and deal with them that back fying a bit on the Germans little fun fact there TIG tank shouldn't un quite a bit of a boost there but can the aess forces get the most out of the tig te Neal Dex got the M3 gr on the way there with the grad the [Music] pad rushing into positions we got tr9 aess force is still in a bit of a lead but it's starting to fall a bit behind there meanwhile right from advancing T gets off a good shot there not the section flanking in here oh great shot there from dex's Bishop six P guns out as well there strong pun Grand is flanking in here in the center big rash having to keep the center Victory P falling into A's hands again command points tank already withdrawing in the South the assault here from mu continue offies are Ava going to merch there before the ground wipes and even then might lose the CL Us in the process you they're definitely lacking some heavier support there maybe a moroy smoke screen honestly right from there missed by the Tiger tank rough stuff em H here slowly pushing forward Southside mu has s into Force going for another strong P of Fe Tiger tank getting constantly PE with arming shells another Miss definitely looking a bit awkward there for f and is Tiger the Southside p is routed by the grey hun with contemptuous ease we got that bip just constantly delivering a sermon more saers from Dax l18 there cleared out by dax's Grant truck has arrived drawing on5 got been rushing in there I think that was a rally point out of FG there another Bishop for dexon pack 38 there pting the Titus F company quickly takes to the front line here again enemy has another stom pans ready got the gler supported by the Tiger tank but F company blocks the way and it starts to make it a bit challenging here for the axess forces like you know make more progress CU obviously no unit preservation really involved te they could be that way extra annoying so we got 293 access forces still having the lead but again it's slowly dling away there help catch for havoc and O to FG obviously has his tiger tank and not much else besides some infantry and some support weapons and hav with his not Havoc but mule with his double stom punch of fears and a bit of Infantry in enemy [ __ ] got some bit of sniping there from the ground on the B light more to hit around the Greyhound not enough to like really cause any discomfort the enemy has the advantage here there you go looking to cover the flank again here as it's quite clear that mu's can attack at least through here though seemingly never through here the course this point would basically Give It Away unless he has some like impressive micromanagement skills because the problem is the pan would likely just try and Pa It way through there anyways on alert double Vis barding we got a push here AR Support called in here bar there with artillery cover it's a big push for deuts land it's Do or Die clearly troop charging in there St ping in the way here infant being caught Grant there smashed anti-tank gun Cruise well he say grenaded almost got the grant there meanwhile hell kept moving in we got very deep pressure in for the north here moral fire stum pan are knocked out only one to go here more damage here more casual he's an absolutely brutal push here out of the 90th the light infin division oh mot and wipes least clear out the an again there six p g crew here by mule bar G slowly ining Forge with the T tank anank and Qui crew here pack but that an about to get crew that recruit again this time they by the Allies St P roaming in P is in deep Sher six P gun wiped Tiger tank continues it's the advance supported by whatever infantry F can scrap up from the bottom of the barrel here got a WIP attack 38 running covering fire here infantry getting molded stum puns at V2 that could get knocked out here if Fu isn't careful and down it goes as a pretty hefty attack there but did lack uh a bit better coordination a bit more momentum I think from 3G side infantry Infantry and I think mule needed a bit of a larger Force perhaps with some P Force but there you go got the D called in here by Fantage two thumbs up but will this be enough to turn the tide now is of course another question entirely another matter entirely I mean it could maybe work out neutral by the enemy with some machine guns but we got another Strom puns there out of mu is clearly quite in am B them of North Tiger tank being repaired by mules Pioneers Zone Panza pun and in the South there can C clearly just with the Shi objective gra that point immediately hits a mining gets blown apart obviously not the biggest investment but at the same time you still don't like just 165 manow to go up and smoke like that l going of trouble the enemy has lowered our victory points to 241 250 ground for stes opening up St P nearby obviously the problem here for the stoes is not so much to Grant on his own it's the two six P gun aboring an Kut a stain blow there to FY and deut land unit L clear the area arery being called in here for the complicating matchs there the course also got the Bishops and another Hell Cat there for Havoc so many Health cats in the South there Rey moving in got the grant as well here y That's a wipe there and we got now as well the artillery monitor ability just to further complicate matters for any attacking aess forces not looking great for the Germans at all all the Italians for that matter 241 242 pretty close in terms of victory points almost done but there you go hell cat going for the flank of the T tank entertainment done not enough we got the gr further part in Coming Far here Tiger tank is almost knocked out already really terrible situation in meanwhile sters nowhere need to be seen got one of the hellcats a small win there for FG but if his TIG tank goes down it won't really matter More Hell catch racing in PL gry St turning around St P nearby there good Tiger tank down and with this it just seems like the German Force at this point are actually collapsing along the main road there we go GG well played out of mule and FG and with that it is game over a brutal battle here on Campbell's Convoy some strong map control there from the Allies the axes I think had the upper hand at least early on but I think didn't quite managed to fully leverage it into like something more crucial and I'm not sure again the STM P SW were the real choice I think Panther for and some deeper flanks from mu would have done well maybe some stars to them as well so there you go hope enjoy this match you learned something from it if you did subscribe like share comment this is imp cheers and see you all tomorrow for last episode bye everyone

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